

I work for a business that researches, designs, manufactures and sells computational and information management technology.To replace the title / subtitle with your own: Click on the title block -> select all the text by pressing Ctrl+A -> press Delete key -> type your own text.Single Datacenter per Geo, or Sub Geographic datacentersĬomponents as a Service Games (& Money) from strange places Make up one number (how many players per geography) How much bandwidth is required for each player How many CCU can each simulation server can manage How many players Online at any one time (CCU) Multiple Operations User created Content Instanced ContentĪuthored Content Scale Out Bi-Directional Scale That allows a game or virtual world are differentiated by Technology deployment device, location, and connectivity Home, Office, Mobile, Capability, Environments To be interacted with economic model as well Timeline device, location, and connectivity are differentiated by Technology deployment Home, Office, Mobile, Capability, Where concepts are created and Content is interacted

Organization which would become Simutronics, still in businessĮvery Architecture exists in an EnvironmentĬreation Production Operation Interaction of individuals, and how those Creation: Licensee Interplay to write several MUDs and found the Interplay employees Tom and Suzan Zelinski, left the tortured SoG Own MUD software, Brett now is a “programmer” at Arenanet. Mythic and eventually launch Dark Age of Camelotīrett Vickers was heavily influenced by Scepter when he wrote his Scepter of Goth Licencees develop their own MUD, merge with Secpter of Goth, which became quite influential Klietz wrote Scepter, which eventually became MUD was invented in the U of Essex (that’s in the UK) Roy Trubshaw,Īlso in 1978 Alan E. On OctoMassively Multiplayer online gaming turned 30 Starting with the CPUs in every game consoleĪn Massively Multiplayer Online Game Is… TechnologyĪccess to the game from outside ArbitrationĪn Massively Multiplayer Online Game Is… Communication High level introduction to the technology
